Daddy’s DC Buff/Debuff DPS build. (built for ps4 – Mod 10.5)
Hello, My name is Daddy, Also known as Daddy Norway, I play as a AC/DC Buff Debuff! ( English aint my native language, so please don’t judge! )
This build is all about Maximizing Power share, While being able to do outstanding DPS. In combat i average about 150 – 210 000 power, depending on Group setups.
To every cleric out there that finds this weird, or strange, Try it, get used to it, The power share is way better, Your DPS is WAY higher, and you’d simply feel way better:)
PS: You’re not supposed to keep up on dmg with anyone at your own Ilvl, Clerics aint built that way, unless you go straight up DPS, with close to 0 buffs 🙂 We actually pack a heavy punch when we go full dps.
Added a Video at the bottom where you can See the buid with Low ranking Bondings! The average player runs R8’s, so added one with R8’s!
KEEP IN MIND, THIS SETUP IS FOR HIGHLY GEARED PLAYERS, CANNOT GUARANTEE THAT IT WILL WORK WITH LOW GEAR SCORE/GEMS
I want to point out that to use this specific build i highly recommend being geared, and having R12 Bondings.
Class choice, Depending on your current stats and gear, either Dragonborn, or human! i was Dragonborn untill i hit 4200, Then i swapped to human, due to the 3% power and crit just doesn’t justify loosing 3 Heroic points, but any of those 2 Races does work! if you want to maximize all trough out, you wanna go Dragonborn untill you hit 30 000 power unbuffed, as soon as you hit that, you want to be human for those extra heroic points.
Gear setup : Head : Lighttender’s Raid Coif
Chest : Lighttender’s Raid Surcoat
Arms : Lighttender’s Raid bracers
Boots : Lighttender’s Raid boots.
Weapons before patch would of course be Twisted! can’t get any better than that! at least not for pve! if you are a PVP’r, you deffo want a drowned set on the side, just for some offheals, tho i still use Twisted for PVP, nothing should get close enough to kill you anyhow, You’re a Cleric!
10.5 Weapons is well.. their great if your main focus is DPS, you deffo need them, However if your main focus is power buffing, you still wanna be using twisted, due to the 2set bonus, 25 stacks of power outweighs the power you get on the new set
Neck/Belt : This is a tough one, Really depends on what you want out of your build, Either Tiamat set for Pure Power Stacking( +2 Wisdom) but it does nothing for you as a off DPS, If you want to put out somewhat higher damage, Orcus set, or even Lostmouth set is the way to go, ( yes i know all about the nerfs, but still better than the tiamat set if you want numbers )
Artifacts, This is important, as it’s for your AP gain, And Arm pen Cap: Something you need for Your Anointed Army, If you’re going the ”rebell” way like me, and ignoring the mainstream Recovery(crap) build, You need these exact ones at MYTHIC :
Thayan Book of the Dead : 1.000 Crit, 1.000 Arm Pen, 600 Action Point Gain.
Lostmouths horn of blasting. 1.000 Power, 1.000Armor pen, 600 Control Bonus
Heart of the Black Dragon : 1.000 Recovery, 1.000 Armor Pen, 600 Action Point Gain
Sigil of the Devoted : 1000 Power is the only thing that matters, However, the use effect can’t be beat by any other Artifact for a DC, its mandatory W/O going with the silly recovery build.
Shirt : Prelate’s Gemmed Exquisite Eemental Chainmail , Power, Crit, Recovery,
Pants: Prelate’s Gemmed Exquisite Elemental Chaisses (Pants) Power Crit Recovery
Gems, Since you’re a Pure power buffer, You want to stack Rank 12 Power Gems as offensive, And you can choose what to do with Utility and defense as you self please. However, i stack Rank 12 Radiants as defense aswell, and i use Dark Rank 12’s in utility..
If you’re geared properly, that should take you to arround 30-32 000 power unbuffed.
Overload slots : Greater Corrupt black ice enchantment. Power and AP Gain? Yes please.
Rings : Rising power +4(5)
Sudden Precision +4 (5)
Wep Enchant : transcendent Dread Enchantment, You are not an At will class, Tested out Vorpal for a day of CN and FBI, and do NOT get a Vorpal, it comletly destroys your damage. Repeat, do NOT use a vorpal, you NEED a dread.
Armor enchant, Either Rock soulforged, or do as i do, Rock a trans Elven battle, Stam gain = movement=Survivability + You’re ready for pvp aswell! double win!
Reinforcements is easy : AP gain on rings, neck, Belt, and Power on everything else.
Why recovery is useless? At this gear level, and point of the game, Lets be real, most fights lasts for 30 sec, Unless you’re in FBI with an average group.
However With Avatar as a talent, Your cooldown are rather low anyhow, and with my rotation, your AP gain Goes trough the roof, Even more so if you have a GF Tactician in your group.
Rotation is really simple as a DPS/Buff Debuff, You enter battle with a Empowered Astral Glow, Use x2 Chains as empowered, then chug out a Break the spirit ( if you’re x2 Clerics, You want to be the one using Forge masters flame ) Still, only use it while having 3 stacks of divinity,
Also, if you have 2 Clerics, If he keeps DG up, you can spam Chains, which gives you a massive AP gain, (And no, Divine Glow does NOT stack ) Same with BTS ( yes it says x2 BTS is on the target, but it makes no difference.. Better to use 2 buffs, than stacking 1 that does not stack.
Especially with Avatar… Chains has some sick incoming AP.. Anyone not using Chains is really missing out.. It outright beats anyone stacking 15 000 Recovery (Witch is silly, as you’d be loosing out of about 10-12 000 power, which is allot if you’re power sharing
If you feel you can’t perma buff Army,(if the fight takes longer than you think it would, just use your Cleric artifact, and BOM, you’re set )
I want to add, i have NO problems holding Army up 100% with this build,(in a good group) if you do, you just have to practice your rotation, and Cooldown uses.
Right, Now to the build itself.
Since i’m lazy atm, Build Here
Prio’list for Skill points, in order: Seal, BTS, Army, DG, BoB, Chain, FmF, Atleast the order i would do, but order wise you can do what ever feels right for you! just make sure to get your major buffs sorted first.
Divine fortune as Personal is kinda handy, as you can cast x1 Seal, and x1 BoB, and you’re set! Should result in x3 Divinity points!
Also using Holy Ferevor for that extra APG!
However, when in a group with 1 more dc, and both using AA and HG, i change out Holy Ferevor with Hastening Light, and allso run the Hastening light buff on my Offhand, Witch = more AP gain for the team! The personals are kinda a personal thing, but thats what i do anyhow!
There is 1 talent you can change out if you want to, and that’s Condemning gaze , as it is At this moment, its bugged, Aka, it has 0 Effect at all, Done several rounds of testing, and it makes no difference with it on, than without it on. I’m just keeping it, in hopes that they fix this soon… its an amazing buff, but its completly broken, and serves no purpose yet.
Perfect rotation to enter combat would be : x1 Astral Seal,(Reason for starting with that is because its a ranged attack, you can toss that on before anyone even gets to the boss, Then chugg in a Divine glow When everyone is at the boss, x1 blessing of battle, x2 Chains, Finish it of with either BTS, or FMF. depending on your group setup. Just rinse and repeat that rotation, and you will be fine! Also, keep in mind, rotations change, depending on situations, i can list up at least 8 different ways to do it, but its all situational, So adapt, and do what feels right!
Companions is pretty straight forward : Air archon at Legendary(primary) Epic Warlock booster pack companion for Crit Sev bonus, Floating sword at epic for more Crit Sev, Earth archon and fire archon as Epic.
Reason for Using Air archon as >a primary is simply it has twice the attack speed than Fire, ( Tested at multiple occasions, However, its a melee, so it dies allot, but really doesnt affect the bonding proc at all, but i guess its up to each Player what they prefer.)
(update) Seems after 10.5 My Air archon does NOT work propperly, so i changed out my air as active, to Fire.. but it seems like i am the only one with this issue so far.. bondings does not proc correctly, but swapping to fire fixed that instantly.
Mount insig bonuses that I use : Assassins Covenant, Wanderer’s Fortune, Shepherds Devotion, and Cavalrys Warning.
Oh, just one more proof that Neverwinter is Buggy AF :