[MOD 6] Vell Crowe’s Soulbinder Damnation SW Build, PVE (links to mod 8 build)

by namrekca on July 27, 2015
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[MOD 6] Vell Crowe’s Soulbinder Damnation SW Build, PVE (links to mod 8 build)

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This build is out of date. For the most recent version of this build, check the main Neverwinter forums at the link below.

http://www.arcgames.com/en/forums/neverwinter#/discussion/560594/vell-crowes-mod-6-soulbinder-damnation-build/p1

 

So the release of mod 6 required many SWs to rethink their playstyle. Before switching to this build, I was running Hellbringer Fury, but while leveling to 70, I hit a wall in Spinward. So over to the test server I went and that’s when I settled on Soulbinder Damnation. The Damnation tree focuses on beefing up your soul puppet, and thus gaining benefits for yourself, and the capstone makes her “permanent.” I dipped into the Fury tree for some added DPS.

 

The Feats:

Damnation Tree

Parting Blasphemy – removing a curse does 6% of weapon damage

Sparkbinder – Immolation Spirits lasts 5 seconds longer

Warding Spirits – 10% less damage with active puppet

Spirit Fire – puppet deals 50% weapon damage to nearby foes every second

Ghastly Commander – when puppet is active, you deal 10% more damage and 2% more lifesteal

Wrathful Souls – puppet deals 100% more damage and their attacks deal 15% lifesteal, healing you

Soul Desecration – “permanent” puppet

Fury Tree

Critical Promise – after a crit, you deal 10% weapon damage

Burning Soul – soul sparks increase your damage by .3% per spark

 

The Powers:



 

The Boons:




 

The Companions:

Intellect Devourer – 2% combat advantage

Blink Dog – 2% combat advantage damage

Air Archon – 2% damage to targets not at full health

Erinyes – 10% critical severity

Battlefield Medic – 6% incoming healing – I use this as my summoned companion to offset the fact that lifesteal sucks now.

 

Playstyle and Loadout:

The Soulbinder Warlock is versitile and can be played a couple of different ways. One way is to use the Soul Scorch encounter which has no cool down, but uses your stored sparks. The other way is more like that of a Fury SW, which will increase your damage the more sparks you have.

For my mainhand artifact power, I chose Essence Defiler which increases the damage of that at-will 8%. For offhand artifact power I chose Dust to Dust which increases your damage by .25% per spark up to 5%.

 

Solo

At-wills – Essence Defiler and Dark Spiral Aura

Class Features – Dust to Dust and Borrowed Time

Dailies – Immolation Spirits and Tyrannical Threat

Encounters – Dreadtheft, Killing Flames, and Fiery Bolt

 

Dungeon Trash

At-wills – Essence Defiler and Dark Spiral Aura

Class Features – Dust to Dust and All-Consuming Curse

Dailies – Immolation Spirits and Tyrannical Threat

Encounters – Dreadtheft, Killing Flames, and Fiery Bolt

 

Dungeon Boss

At-wills – Essence Defiler and Dark Spiral Aura

Class Features – All-consuming Curse and Borrowed Time

Dailies – Immolation Spirits and Tyrannical Threat

Encouters – Dreadtheft, Warlock’s Bargain, and Soul Scorch

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