PvE Iron Vanguard Destroyer Mark Spec
Race: Half Orc
After Lvl 60:
Recommended Minimum Stats When Finished:
Armor Penetration: 1700
Critical Strike: 3600
Life Steal: 900
Avatar of War Set
Ancient Fugitive’s Necklace of Revolt
Smiting Valiant Ring x 2
Smiting Valiant Belt
Gemmed Exquisite Gambeson
Gemmed Exquisite Trousers
Dread Legion Weapon Set (Set from chest at the end)
6 Dark Enchantments Rank 9/10 (1 Offense 2 Defense 3 Utility)
6 Radiant Enchantments Rank 9/10 (All Offense)
Lantern of Revelation
Sigil of the Great Weapon
Kessel’s Spheres of Annihilation
Ioun Stone of Allure:
2 x Lesser Bonding Runestone
1 Eldritch Runestone
Smiting Valiant Ring
Smiting Valiant Amulet
Icon of the Grand Templar
Radiant Enchantments on Gear
Recommended Pets for Active Bonuses:
Laughing Skull (500 power & 500 recovery for 25 seconds on combat start)
Fire Archon (5% damage increase on targets below 30% health)
Threatening Rush (Always), Wicked Strike (Sure Strike for bosses)
Indomitable Battle Strike, Restoring Strike, Frontline Surge
Avalance of Steel (Spinning Strike for large mob groups), Slam (Indombitable Strength for bosses/single target)
Destroyer, Weapon Mastery
This build works extremely well. The idea is to keep your targets marked at all times by using Threatening Rush. This is also a great skill to attack from a bit of a distance and move from mob to mob easily.
Obviously as a GWF you will be aiming to do AoE damage rather than single target damage. However when burning bosses you will swap Wicked Strike for Sure Strike and also put in Indomitable Strength for a really nice 2 hit attack. Try to have the bosses marked when using your encounters/dailies so you maximize damage. Learn which attacks to get hit by so that you don’t die but take enough damage to proc Unstoppable so you are constantly doing more damage. For example on Draco, get hit by the knock back AoE, hit Unstoppable, run in, Threatening Rush, Restoring Strike to gain all your HP back, Indomitable Battle Strike, and Sure Strike away. Use Frontline Surge as a continuation to keep Avatar set proc’d.
For the Avatar of War set to stay proc’d you’ll need to make sure you are using an encounter power every 10 seconds. This is very important for maintaining those big hits and faster cooldowns.
Another point to make is that this build is always a good damage build, but really starts to get away from the pack once you have all rank 9s or higher and your artifacts to legendary. The extra power you get at that point is what does it. But still at 13k I was doing more damage than 15k GWFs and at 15k I was doing more damage than 17k GWFs.
Also, the enchantments will change as your artifacts level up and your enchantments increase in rank. You want to get your armor pen / crit / other stats up to where they need to be before power. Power should be your last stat to max.
You could fool around with the build to suit your play style. Another option that I see right away for a slightly tankier build would be instead of 4/5 on the action point % while unstoppable feat would be putting those points in to Toughness & Armor Specialization . Also the Ioun Stone of Allure just happens to be the cheapest. You can use the augment pet of your choice.
Enjoy the damage and have fun